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Fixed
Fixed in 2021.3.29f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0a22
Votes
0
Found in
2021.3.19f1
2022.2.7f1
2023.1.1f1
2023.2.0a20
Issue ID
UUM-27537
Regression
No
Crash on mono_gc_wbarrier_range_copy when loading a Scene async
Reproduction steps:
1. Open the attached “repro-project“
2. Enter Play Mode
3. Click “New Game“
4. Observe the crash
Reproducible with: 2021.3.19f1, 2022.2.7f1
Could not test with: 2020.3.45f1 (due to errors in the Console when downgrading the project), 2023.1.0b5, 2023.2.0a3 (due to compilation errors in the Console)
Reproduced on: Windows 10 Pro
First few lines of the stack trace:
{{0x00007ffee49297f8 (mono-2.0-bdwgc) [boehm-gc.c:1315] mono_gc_wbarrier_range_copy }}
{{0x000002532148222b (Mono JIT Code) [PlayerBody.cs:2667] PlayerBody:ResetCamera () }}
{{0x00000253214810a3 (Mono JIT Code) [PlayerBody.cs:774] PlayerBody:ResetMirk () }}
{{0x00000253214803ab (Mono JIT Code) [Links.cs:514] Links:PrisonLoadCompleted (UnityEngine.AsyncOperation) }}
{{0x00000250eb73fedc (Mono JIT Code) UnityEngine.AsyncOperation:InvokeCompletionEvent ()}}
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