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Fixed in 2018.1.X

Fixed in 2017.1.X, 2017.2.X, 2017.3.X



Found in


Issue ID




Play Mode error: TerrainData is missing splat texture 1(CliffAlbedoSpecular



Repro: Terrain Assets from the the Asset Store package: Standard Assets
2.make a new terrain object
3.add 2 of those textures to the palette and paint with them a bit
4.notice it works as intended but
5.enter play mode - notice the errors:

TerrainData is missing splat texture 1(CliffAlbedoSpecular), make sure it is marked for read/write in the importer.

Also, you can just download and open the project attached.
The bug is a regression, happens in 2017.3 0b7
Tested in 2017.2 0f3, and there were no such issues. Apparently, the bug was introduced in 2017.2.0p1
Expected result: The user should not see an error if he's not doing something wrong.

Comments (6)

  1. tazamaranok

    Jul 16, 2020 20:18

  2. jiuer7845

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  3. Funcitys

    Feb 26, 2019 12:27

    my unity version is 2017.4.20f1

  4. Funcitys

    Feb 26, 2019 12:26

    i got this err when build the terraindata and its texture into seperate assetbundle.And load texture first,then load terraindata bundle.And finially i got this error. And the read/write is marked before i make the assetbundle.

  5. Dithernet

    Nov 23, 2017 13:08

    Make sure it is marked for read/write in the importer, like this.

  6. Brynli

    Nov 16, 2017 11:27

    The issue is also appears in 2017.2.0p2

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