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0
votes
Won't Fix

WWWForm.data always returns empty array.

Networking

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May 19, 2010

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Version/s: 3.0.0a3

When trying to send any sort of data via the WWWForm class, the send fails and the message "Error when creating request. POST reques... Read more

0
votes
Not Reproducible

Object Selector doesn't remember the last selected item in the lightmapper

Project Browser/Hierarchy

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May 30, 2010

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Version/s:

Check the video:http://screencast.com/t/OTVhZjkyMT Also check that the Object Selector doesnt remember the last place where it was m... Read more

0
votes
Won't Fix

WebTemplate: After adding a template the inspector wasn't immediately up...

Inspector Functionality

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Jun 01, 2010

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Version/s: 3.0.0b1

1) Go to Project Settings -> Player -> Resolution and Presentation. Lock the view.2) The icon for MyTemplate should be visible... Read more

0
votes
Postponed

Camera.targetTexture confuses camera callbacks

Camera

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Jun 07, 2010

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Version/s: 3.0.0b1

Camera.targetTexture or RenderTexture.active with Camera.RenderWithShader are making trouble. If I set the camera's targetTexture in... Read more

0
votes
Won't Fix

GUI.Window silently fails in EditorWindow.OnGUI if you don't use EditorW...

Window management

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Jun 15, 2010

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Version/s: 3.0.0b1

To reproduce:1. Open attached project.2. Go to menu -> Window -> WindowTest3. The GUI.Window() call is not between BeginWindow... Read more

0
votes
Won't Fix

OSX: Unity not switching to designated Space if opening a new scene in a...

Window management

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Jun 15, 2010

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Version/s: 3.0.0b1

To reproduce: - Open Unity in eg. Space 2- Switch to Space 1- Open a scene in another project from Space 1 (just find a scene and do... Read more

0
votes
Fixed

Ugly self-shadowing on a lightmapped buit-in sphere

Global Illumination

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Jun 18, 2010

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Version/s: 3.0.0b2

To reproduce: 1. Open attached project (the last one).2. Check the bands on the built-in sphere and also the dark patches. I tried c... Read more

0
votes
By Design

Placement of parent/child gizmos

Scene/Game View

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Jun 27, 2010

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Version/s: 3.0.0b2

To Reproduce: 1. Create number of cubes.2. Create an empty gameobject, and set is as parent of the cubes.3. Select all the children,... Read more

0
votes
Postponed

PCT images look wrong with some compression settings

Assets Management

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Jul 04, 2010

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Version/s: 3.0.0b3

After switching platform to Android, all images are converted to 256 colors (as it seems). Although the image preview says it's 16 b... Read more

0
votes
Not Reproducible

Copying but not pasting an object still modifies the level

IMGUI

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Jul 07, 2010

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Version/s: 3.0.0b3

Repro: - Select and object in the Hierarcy and press ctrl/cmd + c to copy- Open another scene Result: Save changes dialog appears.Ex... Read more

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