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Canvas keeps changing size when “Physically Based Sky” is enabled and an...
Reproduction steps:1. Open the attached "Playground-22" project2. Open "Assets/OutdoorsScene" scene3. In the Hierarchy window, expan... Read more
Crash on FlareManager::DeleteFlare when exiting Play Mode after selectin...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Assets/Scenes/MVP/Scene_Game_MVP.unity“ scene3. Enter Pla... Read more
[APV] Scenario Blending UI not shown in Rendering Debugger
Steps to reproduce: 1. Download the attached repro project and open using 2023.3.0b9 2. Open the Rendering Debugger, (Window > An... Read more
Crash on GetGroupNameFromGUID when opening a specific project
Steps to reproduce:1. Open the “users attached project”2. Observe the crash Reproducible with versions:2022.2.0a8, 2022.3.20f1, 2023... Read more
The Profile Analyzer's buttons and menus become unclickable when the win...
How to reproduce:1. Create an empty project2. Open the Profile Analyzer window and dock it somewhere (Window > Analysis > Prof... Read more
Clicking on a ListView Element does not always highlight it
How to reproduce:1. Open the attached "ListView" Project2. Open SampleScene (Assets/Scenes/SampleScene)3. Click on List GameObject i... Read more
Black screen in Player when a specific project is built on the WebGL pla...
Reproduction steps:1. Open the "repro_IN-68440" project2. Open the "/Assets/Scenes/Main.unity" Scene3. Open the "Build Settings" win... Read more
"ExecuteMenuItem failed because there is no menu named" error is thrown ...
Steps to reproduce:1. Create a new project or open an existing one2. Select a GameObject in Hierarchy or create a new one3. Click "A... Read more
[Android][GLES] FrameTimeManager gpuFrameTime is much lower when using O...
Steps to reproduce: 1. Set up a Unity Android project with GLES.2. Attach a script that uses Application.targetFramerate to target t... Read more
"NullReferenceException" is thrown when implementing IObjectPool interface
How to reproduce:1. Open the attached project "BugReporting.zip"2. Enter Play Mode Expected results: No errors are thrown in the Con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject