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Crash on UnityEngine.AssetBundle.LoadAsset when loading Asset Bundles ma...
Steps to reproduce:1. Open the attached “crash.zip” project2. Select the “Assets\StreamingAssets\e8c1fbf388f00559e39fc5ba9a9ebcc7-io... Read more
Material is not rendered when using Alpha Clipping together with the Opa...
Steps to reproduce: 1. Download attached project and open in Unity 2. Open SampleScene 3. Select the Sphere in the Scene view 4. In ... Read more
Metal: Error creating pipeline state (Universal Render Pipeline/Lit): Fr...
Steps to reproduce: 1. Download attached project and open in Unity 2. Open SampleScene 3. Select the Sphere in the Scene view 4. In ... Read more
"Burst error BC0102: Unexpected internal compiler error while processing...
How to reproduce:1. Open the attached project "repro_68312.7z"2. Click Jobs>Burst>Enable Compilation Expected results: No erro... Read more
Awaitable async methods NextFrameAsync, EndOfFrameAsync, and FixedUpdate...
How to reproduce:1. Open the attached project "Awaitable Bugs.zip"2. Enter Play Mode Expected results: "After await NextFrameAsync" ... Read more
Crash on FMOD::CodecMPEG::setPositionInternal when DownloadHandlerAudioC...
Reproduction steps:1. Open the attached “ReproProj” project2. Open Window > General > Test Runner3. Run all Play Mode tests Ex... Read more
Crash on do_mono_metadata_type_equal when entering Play Mode
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. Enter Play Mode3. Observe the crash Reproducible wi... Read more
Unity Hub signs in automatically when opening Unity Hub after signing out
Reproduction steps:1. Open Unity Hub that is not signed in2. Sign in3. Click the profile icon in the top left corner and select “Sig... Read more
Plug-In Providers can’t be enabled in the XR Plug-In Management settings...
How to reproduce:1. Open the user’s attached “poolcorpar.zip” project2. Go to Menu > Edit > Project Settings > XR Plug-In M... Read more
Context menu only applies to the GameObject which was right-clicked when...
Reproduction steps:1. Create a new project2. Create a few empty GameObjects3. Select the created GameObjects4. Right click the selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject