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Votes
0
Found in
2023.3.0b8
6000.0.37f1
6000.1.0a7
6000.2.0a1
7000.0.0a1
Issue ID
UUM-64088
Regression
No
Crash on do_mono_metadata_type_equal when entering Play Mode
Reproduction steps:
1. Download, extract, and open the attached “repro-project“
2. Enter Play Mode
3. Observe the crash
Reproducible with: 2023.3.0b8
Could not test with: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1 (due to package and coding errors when downgrading the project)
Reproduced on: Windows 10
Not reproducible on: No other environment tested
Notes:
1. Not reproducible in Player
2. The crash does not reproduce when entering Play Mode after reopening the project
First few lines of the stack trace:
0x00007FFC0992ED05 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\metadata.c:6160] do_mono_metadata_type_equal
0x00007FFC0995536C (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\mono-hash.c:122] mono_g_hash_table_find_slot
0x00007FFC099CAC23 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\reflection.c:491] mono_type_get_object_checked
0x00007FFC099CB073 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\reflection.c:610] method_object_construct
0x00007FFC099C9614 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\reflection-cache.h:123] check_or_construct_handle
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Resolution Note:
This issue looks like the same root cause as another issue we have fixed recently.
Duplicate of another internal issue: UUM-92506: LayoutDataStore exception around domain reload