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EditorSceneManager.sceneOpening is called when opening scene with invali...
To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback;Assert.Throws<ArgumentException>(() => EditorSceneM... Read more
Material tiling does not work when compared to the behavior in other ver...
How to reproduce:1. Open the “BugOff.zip“ project2. Open the “SampleScene“3. Select the “StoneTileMaterial“ Material in “Assets/Art”... Read more
High CPU usage with UpdateNavMeshDataAsync on Android
Steps to reproduce:0. Open attached project "Project.zip"1. Build and deploy a development build on an Android device (we used a Sam... Read more
IAP Catalog window fields scale inconsistently with some fields not usin...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
Baked emission is baked only if the material is first in array
Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more
[GameActivity] Application.internetReachability doesn't work
More context - [https://forum.unity.com/threads/introducing-gameactivity-for-android-in-2023-1.1409418/#post-9137056] Calling Applic... Read more
[Local] ParticleSystem.Start doesn't start simulation in some camera loc...
Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more
[AR][Mobile] Using KudanAR custom package built project looks split on a...
To reproduce:1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene2. Build for iOS or Android (if built for... Read more
Occlusion's "Set default parameters" button is active when the default p...
How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Occlusion Culling -> Bake3. Click the "Set de... Read more
All about bugs
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