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0
votes
Fixed

EditorSceneManager.sceneOpening is called when opening scene with invali...

Asset and Scene Management

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Mar 07, 2017

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Version/s: 5.6.0b5

To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback;Assert.Throws<ArgumentException>(() => EditorSceneM... Read more

0
votes
By Design

Material tiling does not work when compared to the behavior in other ver...

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Nov 08, 2024

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Version/s: 6000.0.27f1, 6000.1.0a4

How to reproduce:1. Open the “BugOff.zip“ project2. Open the “SampleScene“3. Select the “StoneTileMaterial“ Material in “Assets/Art”... Read more

0
votes
Active

High CPU usage with UpdateNavMeshDataAsync on Android

AI Navigation

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Mar 19, 2020

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Version/s: 2020.1.0a25, 2022.2.0a13

Steps to reproduce:0. Open attached project "Project.zip"1. Build and deploy a development build on an Android device (we used a Sam... Read more

0
votes
Active

IAP Catalog window fields scale inconsistently with some fields not usin...

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Oct 21, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more

8
votes
Fixed

[Android] Unaccounted time in profiler

Android

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Sep 29, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

2
votes
Fixed

[GameActivity] Application.internetReachability doesn't work

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Jul 12, 2023

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Version/s: 2023.1.3f1, 2023.2.0a22, 2023.3.0a1, 7000.0.0a1

More context - [https://forum.unity.com/threads/introducing-gameactivity-for-android-in-2023-1.1409418/#post-9137056] Calling Applic... Read more

3
votes
Fixed

[Local] ParticleSystem.Start doesn't start simulation in some camera loc...

Shuriken

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May 02, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more

1
votes
Won't Fix

[AR][Mobile] Using KudanAR custom package built project looks split on a...

Mobile

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Aug 27, 2019

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Version/s: 2019.1.0a6, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene2. Build for iOS or Android (if built for... Read more

0
votes
Won't Fix

Occlusion's "Set default parameters" button is active when the default p...

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Oct 14, 2024

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Version/s: 2021.3.45f1, 2022.3.50f1, 6000.0.23f1, 6000.1.0a2, 6000.2.0a1

How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Occlusion Culling -> Bake3. Click the "Set de... Read more

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