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1
votes
Won't Fix

[Canvas][RenderCamera] Shadows doesn't render on mobile devices

UI

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Sep 28, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project(Assets folder only, put it into another folder).2. Play the "BadUIShadow" scene in t... Read more

0
votes
Fixed

EditorSceneManager.sceneOpening is called when opening scene with invali...

Asset and Scene Management

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Mar 07, 2017

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Version/s: 5.6.0b5

To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback;Assert.Throws<ArgumentException>(() => EditorSceneM... Read more

4
votes
Fixed

[VFX Graph] Properties cannot be Reordered when inside a categoy

Visual Effects

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Oct 04, 2024

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Version/s: 6000.0.20f1

Steps to reproduce: 1. Import the provided package 2. Open the VFX VFXG_PropertyOrdering 3. Open the Blackboard. 4. On the blackboar... Read more

0
votes
Fixed

[Caching Shader PP] Virtual texturing macros don't work with new PP

Shaders

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Apr 09, 2020

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Version/s:

Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more

0
votes
Fixed

Renaming saved "Searches" allows unlimited characters, causing Search wi...

-

Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1

Steps to reproduce:1. Create new Unity project2. Open Search window3. Toggle Saved Searches Panel (F3)4. Expand "User" list5. If the... Read more

8
votes
Fixed

[Android] Unaccounted time in profiler

Android

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Sep 29, 2016

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Version/s: 5.4.0p1

Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

1
votes
Fixed

Y-Flipped Visual Element has a gap between its parent when it's resized

UI Toolkit Framework

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Oct 28, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps:1. Open the provided project2. Open “BrowserView2.uxml” with the UI Builder3. Stretch the canvas vertically by cl... Read more

3
votes
Fixed

[Local] ParticleSystem.Start doesn't start simulation in some camera loc...

Shuriken

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May 02, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project2. Open scene "ParticleIssueScene"3. Run scene (make sure that scene view isn't visible)... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

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