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Crash on FlareManager::DeleteFlare when exiting Play Mode after selectin...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Assets/Scenes/MVP/Scene_Game_MVP.unity“ scene3. Enter Pla... Read more
[APV] Scenario Blending UI not shown in Rendering Debugger
Steps to reproduce: 1. Download the attached repro project and open using 2023.3.0b9 2. Open the Rendering Debugger, (Window > An... Read more
Crash on GetGroupNameFromGUID when opening a specific project
Steps to reproduce:1. Open the “users attached project”2. Observe the crash Reproducible with versions:2022.2.0a8, 2022.3.20f1, 2023... Read more
The Profile Analyzer's buttons and menus become unclickable when the win...
How to reproduce:1. Create an empty project2. Open the Profile Analyzer window and dock it somewhere (Window > Analysis > Prof... Read more
Clicking on a ListView Element does not always highlight it
How to reproduce:1. Open the attached "ListView" Project2. Open SampleScene (Assets/Scenes/SampleScene)3. Click on List GameObject i... Read more
Black screen in Player when a specific project is built on the WebGL pla...
Reproduction steps:1. Open the "repro_IN-68440" project2. Open the "/Assets/Scenes/Main.unity" Scene3. Open the "Build Settings" win... Read more
"ExecuteMenuItem failed because there is no menu named" error is thrown ...
Steps to reproduce:1. Create a new project or open an existing one2. Select a GameObject in Hierarchy or create a new one3. Click "A... Read more
[Android][GLES] FrameTimeManager gpuFrameTime is much lower when using O...
Steps to reproduce: 1. Set up a Unity Android project with GLES.2. Attach a script that uses Application.targetFramerate to target t... Read more
"NullReferenceException" is thrown when implementing IObjectPool interface
How to reproduce:1. Open the attached project "BugReporting.zip"2. Enter Play Mode Expected results: No errors are thrown in the Con... Read more
Crash on MonoStringToCpp when recompiling scripts
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode Expected result: The Play mode startsActual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names