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[VFX] Unexpected garbage from SpawnOverDistance
Step to repro:- Import the package in URP or HDRP project- Enter in play mode- Look at the profiler- Observe the unexpected GC.Alloc... Read more
Multiple Clear (color+Z+stencil) frame buffer causing unnecessary bandwi...
How to reproduce:1. Open SampleScene2. In Assets, select Settings -> ForwardRenderer asset3. Active the FrameDebugger and check t... Read more
[Preset] MeshRenderer does not save changes on creating its preset when ...
On enabling "Contribute Global Illumination" in MeshRenderer and creating its preset leads to the preset not saving the state of the... Read more
OnBecameVisible is called before OnEnable for EditorWindows when a domai...
How to reproduce:1. Open the attached “IN-83642“ project2. Select “Bugreport → Open Window” from the menu bar3. Observe the order of... Read more
[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...
There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more
[Collab] Updating Collab Package turns Collab Window blank and displays ...
Updating Collaborate package with Collaborate Window open and selecting 'Open Changes/History' Panel from Project Settings turns the... Read more
"The TypeManager must be initialized" error thrown when the project is b...
How to reproduce:1. Open attached "TypeManagerError-master" project2. Open Build Settings (File->Build Settings...)3. Check Devel... Read more
Infinity loop when selecting a dropdown element when BindingMode TwoWay ...
How to reproduce:1. Open the “AppUI“ project2. Open the “SampleScene“3. Enter the Play Mode4. Click on the “@AppUI:selectedItemsMess... Read more
Editor crashes in _PluginImporter::GenerateAssetData_ when dragging a ...
Reproduction steps:1. Open the attached project2. Drag and drop "Word" Prefab into Hierarchy-Crash Regression started: 5.3.0f4 Repro... Read more
NetworkAnimator only syncs animations from server to clients not the oth...
Reproduction steps:1. Open the attached project "Project Folder"2. Open the scene "Main"3. Build for windows (haven't tested others)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open