Search Issue Tracker
Fixed
Fixed in 2021.3.16f1, 2022.2.2f1, 2023.1.0a19
Votes
1
Found in
2021.3.8f1
2021.3.9f1
2022.2.0b8
2023.1.0a10
Issue ID
UUM-14769
Regression
No
[VFX] Unexpected garbage from SpawnOverDistance
Step to repro:
- Import the package in URP or HDRP project
- Enter in play mode
- Look at the profiler
- Observe the unexpected GC.Alloc coming from VFXSpawnerState.get_vfxEventAttribute
See also https://forum.unity.com/threads/spawn-over-distance-is-causing-gc-spikes.1104196/
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment