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"Localize String Event" Component's "Local Variables" have empty values ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene“ Scene3. In the Hierarchy window, select “... Read more
ArgumentOutOfRangeException exception is thrown when there are Activatio...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test1Scene“ Scene3. Enter The Play Mode4. Observe the ... Read more
Blend Tree data remains in the Animator Controller when the Motion prope...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AnimatorController“ Animator Controller3. Select the “Blend... Read more
”connectedAnchor” is set to 0 when setting “FixedJoint.autoConfigureConn...
How to reproduce:1. Open the user’s attached “FixedJoint.zip” project2. Enter Play Mode3. Observe the 2nd debug text in the Console ... Read more
The Editor is stuck at "Importing assets" and "Reloading Domain" when op...
How to reproduce:Open the attached project "SampleProject-3.zip" Expected results: Project opensActual results: The Editor is stuck ... Read more
UI Toolkit's Buttons don't fully expand when placed inside ToggleButtonG...
Reproduction steps:1. Open the attached “Tanks_Complete.zip” project2. Open the “MainDemo” Scene3. Select the “PlayManager” GameObje... Read more
[Android] Build fails with "Execution failed for task ':launcher:checkRe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Game.unity” Scene3. Switch to Android Platfor... Read more
Cursor is visible when using "Cursor.lockState = CursorLockMode.Locked" ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Set the Play Mode behavior to “... Read more
[URP] Error shaders not visible when depth priming is enabled.
Steps to reproduce: 1. Open the project 2. Look at the cube Actual results: The cube is invisible Expected results: The cube is pink Read more
"Automatic" Slice Type produces different results and "ArgumentOutOfRang...
How to reproduce:1. Open the “Dungeon“ project2. In the Project window select the “Assets/DummySprites/Characters/Player/Death.png” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
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- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons