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UI Toolkit scaling is off in the first display when focusing on a second...
Reproduction steps: 1. Open the attached “UI two display test.zip“ project2. Open a second Game View window (Window > General >... Read more
Importer Consistency outputs warnings after missing script fields appear...
Steps to reproduce:1. Open the attached project "Project.zip" (needs iOS and Android modules support installed)2. Open the “Boot” sc... Read more
[TextMeshPro]Zero Width Space generated by TextMeshPro InputField set to...
Reproduction steps:1. Open the attached "ReproProj.zip"2. Open "Assets/Scenes/SampleScene"3. Observe the Game View Expected results:... Read more
ObjectDisposedException is thrown when elements are removed from a seria...
How to reproduce:1. Open the attached “serializedlist_issue“ project2. Open the SampleScene3. Select the “Example” GameObject in the... Read more
UI Builder data binding window shows incorrect data source paths when ty...
How to reproduce:1. Open the attached “uibuilder_databinding_issue” project2. Open the UI Builder window (Window > UI Toolkit >... Read more
Prefab Particle Systems are selectable as sub-emitters to other Prefab P...
How to reproduce:1. Open the attached "particle_system_issue" Project2. In the Project Window, select the "particlesys_2" Prefab3. I... Read more
[TextMeshPro] Atlas texture is not readable when creating a new font asset
Reproduction steps:1. Open the attached “Bug report.zip” project2. In the Project files right click on the Merriweather font and cre... Read more
Blend shape vertex displacement buffer contains incorrect values when bl...
How to reproduce:1. Open the attached “blendshapes“ project2. Open the “DreamingImLatios_HolidayExperiments2023” Scene (Assets/Dev D... Read more
"[PathTracer] Failed to add geometry with hash ' '; terrain has no trian...
Reproduction steps:1. Open the attached "TrainLab_RERNG.zip" project2. Open the "Game" scene3. Open the Lightning window (Window >... Read more
Player with Cursor.SetCursor script freezes when the Player is in the Wi...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Press the “Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled