Search Issue Tracker
[Metal] Material looks much darker in preview window than in project win...
To reproduce:1. Open project2. Open material's preview Expected: it should look identically in scene view, project window icon and p... Read more
Crash when calling SceneManager.LoadLevel or SceneManager.LoadLevelAsync
This is a follow up bug on the case that is being discussed in https://forum.unity.com/threads/u5-3-error-symgetsymfromaddr64-getlas... Read more
Setting all boneWeights to 0 makes Renderer Bounds infinite and spams 'A...
Steps to reproduce:1.Open attached “BoneWeights.zip” Unity project2.Open scene “Test"3.Enter Play mode Expected results:Errors are n... Read more
[Metal] Texture preview is not changed when changing mipmapping levels
To reproduce:1. Open project2. Select 'kermit' image3. Change its mipmapping level in texture preview window Expected vs Actual: Tex... Read more
Tilemap SetTilesBlock() causes an error on first call "The number of til...
Reproduction steps:1. Open project attached (TilemapSetBlockAssertion.zip)2. Play scene "SetBlockTest". Expected result: Tiles will ... Read more
Global Illumination tints shadows blue after loading a scene while playing
To reproduce: 1. Open the project, attached by the user (Text Quest GI.zip)2. Open the "Castle" scene3. Enter Play mode4. Go down th... Read more
Vertices Deformation when exporting animations from 3ds/MAX
How to reproduce:1. Open the given Unity project2. Enter play mode3. Press left control button to crouch-- Pants seems to be deforme... Read more
[Shaders] Procedurally instanced surface shaders won't compile with erro...
Reproduction steps:1. Open the attached project.2. Play the 'Instancing' scene. Actual behavior:The shader will not compile with err... Read more
All open scenes are marked as dirty when editing scriptable object that ...
To reproduce:1. Open repro project2. Open 'Test' scene and drag to hierarchy 'New Scene'3. Select 'ScriptableObjectOwner' in 'Test' ... Read more
Tilemap not overlapping different tiles
How to reproduce:1. Open the attached project2. Open the "Tile Test" scene3. Check the overlapping between floor and wall tiles Actu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view