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"OnApplicationQuit" is called when "Application.wantsToQuit" returns false
Reproduction steps:1. Open the attached “IN-93668” project2. Build and Run the project (File > Build And Run)3. Uncheck the “Allo... Read more
[Vulkan] Editor resizing is not as smooth compared to DX11
Steps:1. Create new empty 3D project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settin... Read more
[Video]The videoplayer component doesnt color-correct under Linear color...
When using a video with the new 'Vide Player' component, when running unity in Linear color space the video hasnt got the correct ga... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more
[Profile Analyzer] Additional frames can be drag-selected outside of the...
Reproduction steps:1. Open attached project "ProfAnalyze2020.2.zip"2. In Profile Analyzer window, load "cap1.pdata"3. Select frames ... Read more
Button state fluctuation when switching focus between two Game views whi...
Reproduction steps:1. Open the attached "repro_IN-84451" project2. Open the "Assets/Scenes/ControlScene.unity" Scene3. Make sure you... Read more
Importing a theme through the Inspector allows importing the same theme ...
How to reprouduce:1. Create a new Unity project2. In the Project window, Create -> UI Toolkit -> TSS Theme File3. Select the c... Read more
Contract wars OSX: barrel aim wrongly results in auto fire
-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more
Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...
How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more
[Collab] Partial Publish from Project Window does not work and throws an...
Publishing changes from the Project Window fails and throws the following error in the Console:"Couldn't call method ShowToolbarDrop... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed