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0
votes
By Design

Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...

Windows

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May 06, 2019

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Version/s: 2019.1.2f1

How to reproduce:1. Create a new project2. Open player settings -> Resolution and presentation3. Select Fullscreen Mode -> Win... Read more

1
votes
Third Party Issue

"DllNotFoundException: MicrosoftOpenXRPlugin assembly:<unknown assembly>...

Package: XR Management

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Mar 21, 2023

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Version/s: 4.3.1, 4.3.3

How to reproduce: Open the attached project "OpenXRTooMuchRepro.zip" Open File&gt;Build Settings... Enable Development Build Build A... Read more

0
votes
Active

Player Projects checkbox can not be ticked when Visual Studio is the sel...

Visual Studio

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Mar 02, 2026

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Version/s: 2.0.27

How to reproduce:1. Create a new project2. Open External Tools in the Preferences window (Unity → Settings → External Tools)3. Selec... Read more

0
votes
Fixed

Sprite thumbnail doesn't update when changing the Sprite shader

Asset - Database

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Jun 23, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a21

How to reproduce:1. Open the attached user project “1510509 SpriteThumbnail.zip“2. Open the “UI-Custom“ shader3. Change the color of... Read more

0
votes
Won't Fix

Inconsistent Editor window layout when switching between docked and floa...

Window management

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Jul 26, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -&gt; Prefab Replacer)3. Make the Prefab... Read more

0
votes
Active

Texture is not applied on a Custom Render Texture when a Cubemap is sele...

Texture

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Feb 17, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

How to reproduce:1. Open the attached project “IN-132737”2. In the Project window, select the “Assets/CRT Cubemaps/CRT Cubemap“ Cust... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Won't Fix

StandardAssets.CrossPlatformInput - When MobileInput is enabled GetButt...

Input

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May 09, 2016

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Version/s: 5.3.4f1

To reproduce:1. Open attached project2. Open the scene "MainScene" int the "_Scenes" folder3. Press "Play"4. Click anywhere Notice t... Read more

0
votes
Fixed

[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...

Package: Shader Graph

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Feb 19, 2020

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Version/s: 7.x

Parallax occlusion node does not work in subgraphsSee video Read more

0
votes
Fixed

[Platforms] StackOverflowException is thrown when selecting a Build Conf...

Package: DOTS Editor

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Apr 02, 2020

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Version/s: preview.3 - 0.2.1

How to reproduce:1. Open user-submitted project (BuildConfigurationsException.zip)2. Select the EmptyBuildConfiguration asset3. Drag... Read more

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