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Upgrading to 1.4.1 throws errors for keyboard use
-see title -repro: # get [https://github.com/UnityTechnologies/InputSystem_Warriors] # move it 1.3.0 package version # start sce... Read more
Installing Netcode for Entities package throws "The type or namespace na...
To reproduce: 1. Create a new project 2. Open Package Manager 3. Install Netcode for Entities package 4. Observe the console ... Read more
[Android] Unity Ad return app to Lock screen
How to reproduce: 1. Open the attached "UnityAdsBug.zip" project 2. Build and run it on an Android device 3. Press on the button in ... Read more
[URP] After enabling URP Dynamic Resolution the Game View is not rendered
Steps to reproduce: # Download attached project and open in Unity # Open scene SampleScene # Make sure the Game View is active... Read more
[TMP][Android] Writing text or adding more emojis after an emoji in the ...
How to reproduce: 1. Open the “IN_76747” project 2. Open the “SampleScene” 3. In the Build Settings add opened scene and in the ... Read more
[Android] Split-binary AAB file fails to load data from the Streaming As...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. In Edit > Project Settings > Player Settings... Read more
[Android] Loading assets from AssetBundles takes significantly more time...
Repro steps: 1. Download "repro_1153358_1930a1" from the link below 2. Switch build target to Android and make sure that "Build App ... Read more
[URP] Objects are not visible in the Game view when Decal Features Rende...
How to reproduce: 1. Open the attached project "DecalBugDepthPriming.zip" 2. Select Assets/Settings/URP-HighFidelity-Renderer.asse... Read more
Crash in CollectManagedImportDependencyGetters inside OpenScene in batch...
Every time this project tries to run its build script from inside Jenkins on 2022.3.0+, it crashes with the below callstack. It upgr... Read more
[Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added o...
How to reproduce: 1. Open the “IN_74879” project 2. Open the “SampleScene” 3. In the Build Settings make sure the Android Platfor... Read more
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