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Capturing two displays with the Recorder will cause the output of the se...
Reproduction steps:1. Open the attached Project “ReproProject”2. Open two Game Views side by side (one with Display 1 and the other ... Read more
Two separate Input Actions triggered in separate Action Maps when anothe...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/InputTest/InputTestScene“ scene3. Enter Play Mode4. Press t... Read more
_MAIN_LIGHT_SHADOWS_CASCADE keyword does not appear in the Frame Debugge...
Steps to reproduce:1. Open the attached user project "TestShadow.zip"2. Open the "Assets/Scenes/SampleScene.unity" scene3. Addressab... Read more
[iOS] Arrived notifications do not have any sound when scheduling repeat...
Steps: Open the "Main" project In File > Build Settings select iOS Platform Build and Run to the device In the app press “Repeata... Read more
[Android] Socket.BeginConnect() doesn't call the SocketConnectCallback w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
A 60 FPS video starts immensely lagging when in Play Mode the TargetFram...
How to reproduce: Open the “IN-63410_VideoPlayerTest.zip” project Open the “SampleScene” Select a Video Clip “problem_60frame“ in th... Read more
All sections of the Subscene are streamed when the project is configured...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene/Game.unity” Scene3. Enter the Play Mode4. Move... Read more
UI Toolkit UI is scaled incorrectly when using “Constant Physical Size” ...
How to reproduce:1. Build And Run the attached “uitoolkit.zip” project on iPhone 14 or earlier mobile2. Build And Run the attached “... Read more
[Android] Touch input is not recognized when pressing a button in the Pl...
Reproduction steps:1. Open the attached user’s “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player... Read more
Focus of the keyframe or its handle is lost when moving it when multiple...
How to reproduce:1. Open the user’s attached “MultiSelectCurveBug.zip” project2. Open “ParticleSystem.prefab”3. In the Hierarchy, se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping