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Crash on buffer_add_value_full when hovering over SerializedProperty.box...
How to Reproduce: 1. Open the attached “IN-111453” project 2. Open the “SampleScene” 3. In the Hierarchy, select the “CrashBehavi... Read more
Breakpoint behavior is inconsistent when using Breakpoints inside Burst-...
How to reproduce: 1. Open the attached “IN-101185” project 2. Open the “SampleScene” 3. Search for the “Unsafe.Burst.ActivationTe... Read more
[Linux] Text overlaps with section partition in the Profiler window
Reproduction steps: 1. Create a new project 2. Open Preferences window (Edit > Preferences…) 3. Select section that has a long na... Read more
Shader Graph Material is left in broken state when switching from a .git...
How to reproduce: 1. In the command prompt, open the directory where the bundle is stored, then clone the .bundle file using the fol... Read more
Severe Editor performance drop when Texture painting on Unity Terrain
How to reproduce: 1. Extract and open the attached “IN-112634.zip“ project 2. Go to Assets → Scenes and open the “Terrain.prefab“ ... Read more
TileData is empty on the client when the Mineable flag is false
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play ... Read more
Branch node outputs a random value instead of a constant on the false co...
*Steps to reproduce:* # Open the attached package # Open VFX and observe Update context setup of both systems # [Optional]In t... Read more
RenderTexture is not initialized when it is set as Material's Texture
How to reproduce: 1. Open the attached “IN-114351” project 2. Locate and enter “SampleScene“ scene 3. In Project window, locate “rt“... Read more
Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
How to reproduce: 1. Open the attached “IN-112769“ project 2. Open the “Scene_AR“ 3. Observe the crash Reproducible with: 2022.1.0... Read more
[2D URP] Error spam when textures in Select Texture window don't have de...
*Steps to reproduce:* # Create a 2D URP project # Create new material (Assets -> Right click -> Create -> Material) # In Inspe... Read more
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