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Timeline clip properties are still shown in the inspector after clips ar...
If you have a clip selected in the timeline and enter Play mode, the clip will be deselected but the properites of the clip will sti... Read more
ArgumentException when resizing timeline window
If the timeline window with several tracks that contain open inline curves is resized vertically as small as it can go and then size... Read more
Assertion failure undoing deletions from Timeline
In the attached project, if you delete all the tracks from the timeline and then undo the deletions with ctrl-z, an assertion failur... Read more
Double amount of sprites on first emission burst if particle's instantia...
How to reproduce:1. Open the "repro.zip" project2. Open the "scene" scene3. Press Play Actual Result: The first emission of explosio... Read more
[FixInGit1.4] Cannot revert moving an existing file into a new (not chec...
DESCRIPTION:If a collab user creates a new folder (not checked in), then moves an existing asset (checked in / no changes to the ass... Read more
Pubnub notifications are not being processed for Collab state updates.
The push notifications from PubNub seem to not get processed in most cases. If the two users restart their clients and have a fresh ... Read more
Unity crashes on every boot on OSX
1. Open attached project in 2017.2.0f1 or 2017.3.0b1 Unity crashes - - - Unity is crashing every time I try to load this project, ev... Read more
SPR/HDRRP, baking a single reflection probe refreshes the preview but do...
In SRP/HDRP, if I select a reflection probe and click bake, the reflection probe does make a fresh bake and I can see a refreshed pr... Read more
Canvas ignores the anchoring set from script when added dynamically as a...
Reproduction steps:1. Open the attached project "UIBug.zip";2. Open the Test scene;3. Press play; Expected results: there should be ... Read more
Downloading data without internet connection via UnityWebRequest using p...
To reproduce:1. Build project attached by the user with the main.scene as a starting scene.2. Run with Xcode debugging make sure tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes