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Memory leak when creating ARC prefab
There is a leak when creating a prefab of an Audio Random Container. Regression details Reproducible on 2023.2.0a21 and upward; Not ... Read more
The assigned Script icon is not showing in the Gizmos dropdown menu when...
How to reproduce: 1. Create a new project2. Create a Script in the Assets folder with the name “Button“3. Change the Scripts icon to... Read more
[URP] Scene view shadows broken on deferred rendering path
Open the attached project. Search the project for the PC_Renderer asset and change the rendering path from Forward to Deferred. Shad... Read more
UI Toolkit CurveField range property doesn't restrict curve values
Reproduction steps: 1. Open the attached “Repro“ project2. Open the custom “TestEditorWindow” window (Tools > Test Editor Window)... Read more
com.unity.template.vr documentation page redirects to the latest VR temp...
Steps to reproduce:1. Create a new project with VR Template2. In the Editor, open the Virtual Reality Template window and click on "... Read more
[XRIT] XRUIInputModule does not consider multiple monitors for calculati...
Steps to reproduce:1. Open the attached user's project "MultiDisplayUI.zip"2. Open the scene "MultiDisplayUI"3. Move one Game View t... Read more
[Quest][OpenXR] Development Quest build crashes on start when using Meta...
Steps to reproduce:1. Open the attached user's project "TestApp.zip"2. Make sure MetaXR SDK is installed via Unity Asset Store3. Mak... Read more
Ignored collision reactivates when using “Physics.IgnoreCollision” betwe...
How to reproduce:1. Open the user’s attached “Bug report.zip” project2. Enter Play Mode3. Press “2” on the keyboard4. Press “3” on t... Read more
Decal GameObject is flickering when changing the Camera’s position if us...
How to reproduce:1. Open the user’s attached “DecalTest.zip” project2. In the Hierarchy window, select “Main Camera” GameObject3. In... Read more
Fields can still be edited even though multi-editing is not supported wh...
How to reproduce:1. Open the “MultiEdit“ project2. Open the “SampleScene”3. In the Scene view window select the “GameObject”4. Then ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open