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Fixed in 2023.3.0b7



Found in


Issue ID




Ignored collision reactivates when using “Physics.IgnoreCollision” between colliders



How to reproduce:
1. Open the user’s attached “Bug” project
2. Enter Play Mode
3. Press “2” on the keyboard
4. Press “3” on the keyboard
5. Observe the result

Expected result: “1“ GameObject falls through both “2” and “3” GameObjects
Actual result: “1” and “2” GameObjects collide with each other

Reproducible with: 2023.3.0a19, 2023.3.0b4
Not reproducible with: 2022.3.17f1, 2023.2.7f1, 2023.3.0a18
Could not test with: 2021.3.34f1 (Strange collisions when entering Play mode)

Reproduced on: macOS 13.6.3 (Intel)
Not reproducible on: No other environment tested

Note: reproducible in the Editor and Standalone Player (macOS)

  1. Resolution Note (fix version 2023.3.0b7):

    Fixed in: 2023.3.0b7

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