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Script updater for Unity.2D.PixelPerfect.Editor.dll failed when creating...
How to reproduce:1. Create a new 2D project with Unity 6000.0.12f12. Observe the result Expected result: The project is created succ... Read more
Deleting a Parameter in an Animator does not bring up a warning message ...
How to reproduce:1. Create an empty Project2. Create a new Animation Controller3. Create at least two new Integer Parameters4. In th... Read more
2D ShadowCaster lets through some light after some distance when a Freef...
How to reproduce:1. Open the “ShadowCasterBug.zip“ project2. Open the “SampleScene“3. Observe the Scene view Expected results: The s... Read more
Win modules: UWP, PlayStation 4 and PlayStation 5 are displayed in "Plat...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the Platforms list. UWP, PlayStation 4, and Play... Read more
“LockBufferForWrite: Multiple uploads in flight for buffer” message is s...
How to reproduce:1. Open the attached “MillionCubes-main.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Conso... Read more
"Auto Refresh" setting is grayed out and uneditable
How to reproduce:1. Open the “3d_simpleCode.zip“ project2. Observe the “Auto Refresh“ field in “Edit > Preferences… > Asset Pi... Read more
[Android][Vulkan] The Player starts to stutter before crashing when Vide...
Steps to reproduce:1. Open the “VideoPlayerTest” project2. Build And Run the project on the device3. Observe the Player Expected res... Read more
The color in the Inspector is different than the GameObject in the Scene...
How to reproduce:1. Open the attached project "My project (8).zip"2. Open Assets/Scenes/SampleScene.unity3. Select Canvas>Text (T... Read more
Terrain is culled even when the Occludee Static flag is disabled
Reproduction steps:1. Open the attached “bug-occludee-static-flag” project2. Open the “Assets/Scenes/SampleScene_TerrainLit” scene3.... Read more
Massive memory spike when generating Prefab thumbnail. Can cause compute...
How to reproduce:1. Open the “IN-81932_memory“ project2. Open the “prefab1“ asset3. Select AutoSave in the top right corner of the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation