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0
votes
By Design

The Max Value of Packing Iterations for the XAtlas Packing Method can be...

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Sep 05, 2025

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Version/s: 6000.3.0b1

*Steps to reproduce:* # Open any URP/HDRP Project # Navigate to Window > Rendering > Lighting # If there's no Lighting Setting... Read more

0
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Active

Crash on std::__1::__tree_const_iterator when opening the Build Profiles...

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Sep 05, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

How to reproduce: 1. Open the attached “CrashRepro_IN-111073.zip“ project 2. Open the Build Profiles window (File>Build Profiles) ... Read more

0
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Fixed

UIBuilder loses reference to VisualTree after entering playmode

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Sep 05, 2025

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Version/s: 6000.4.0a1

*+Description+* The VisualTreeAsset of a new UIBuilder is destroyed after entering playmode and never restored. *+Initial setup+... Read more

0
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Active

Loading Unloaded unsaved Scene throws “ArgumentException” error in the C...

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Sep 05, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1

*Steps to reproduce:* 1. Open provided Unity “UnloadSceneIssues.zip” project from Google Drive link 2. Right-click on “SampleScene... Read more

0
votes
In Progress

Generated artifact ID is different between builds when building a conten...

Package: Unity Physics

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Jun 13, 2025

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Version/s: 1.4.X - Physics

Reproduction steps: 1. Open the project 2. If it asks to upgrade scripts, click "Yes", if the "Link Unity Project" dialog appears,... Read more

0
votes
Active

Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"

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Sep 05, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1

How to reproduce: 1. Extract the “lights-memory-tests.zip“ project 2. Install Python on the computer (the reporter specified Pytho... Read more

0
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Active

Control Scheme name does not get updated in the Project Settings window ...

Package: Input System

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Sep 05, 2025

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Version/s: 1.15.0

*Steps to reproduce:* # Create a new Unity project using the Universal 3D template # Open the Project Settings window (Edit > Pr... Read more

0
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In Progress

Light rendering artefacts appear in the Editor when assigning unsupporte...

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Sep 05, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

*Steps to reproduce:* 1. Open the attached “RenderTexture.zip” project from Google Drive link 2. Make sure “SampleScene” is open ... Read more

1
votes
In Progress

Blocknodes available to ContextNode are not properly displayed when UseW...

Package: Graph Toolkit

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Sep 05, 2025

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Version/s: 0.3.0-exp.1

Steps to reproduce: 1. Open "Assets/MyGraph/IssueGraph" 2. Create ChildContext Node "Create Node -> ChildContext" 3. Press "Add a... Read more

0
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Active

UI Toolkit meshes are fully rendered and rasterized when opacity is 0

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Sep 05, 2025

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Version/s: 2022.3.0f1, 6000.0.0b11, 6000.1.0a2, 6000.2.0a1, 6000.3.0a2, 6000.4.0a1

*Steps to reproduce:* # Load RenderDoc # Open the Package Manager # With the UI Debugger, set the opacity of the package list ... Read more

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