Search Issue Tracker

1
votes
Fixed

"Long Running Job detected" errors are thrown when Shader Variants / Mat...

Shaders

-

Mar 05, 2020

-

Version/s: 2019.3.3f1, 2020.1.0a24, 2020.2

How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze->Li... Read more

1
votes
By Design

Crash on Transform::FlushDelayedSetDirty when undoing duplication of a c...

Kernel

-

May 02, 2023

-

Version/s: 2021.3.24f1

Reproduction steps:1. Open the attached user's project ("Tru..2021")2. Open scene "Scenes/SampleScene"3. In the scene hierarchy, exp... Read more

1
votes
Fixed

CollisionIgnore() resets all Colliders when resetting only one Collider

-

May 15, 2024

-

Version/s: 6000.0.2f1

How to reproduce:1. Open the “CollisionBugReport.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Press the “1” key (fo... Read more

0
votes
Fixed

[VFX Graph] InvalidOperationException errors are throwing continuously o...

Visual Effects

-

Mar 31, 2020

-

Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0b4, 2020.2

InvalidOperationException errors are throwing continuously on selecting "Output particle Distortion Quad" node preset asset. Steps t... Read more

0
votes
Duplicate

[Shuriken] Tessellation materials cause trails to disappear

Package: Scriptable Render Pipeline HD

-

May 26, 2021

-

Version/s: 12.0.0

Repro steps:1. Import the attached package in an HDRP-enabled project.2. Open the ShurikenTessellation scene3. Observe no trails are... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

-

Jan 20, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

Crash when changing large asset's Mesh Compression

Asset Importers

-

May 24, 2022

-

Version/s: 2020.3.23f1, 2021.3.5f1, 2022.1.0b1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more

0
votes
Won't Fix

Visualization baked albedo is broken for rescaled terrains

Progressive Lightmapper

-

Aug 30, 2019

-

Version/s: 2019.3, 2020.1

If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more

0
votes
Fixed

Shadows are rendered from one Light source when using two 2D Lights with...

-

May 27, 2022

-

Version/s: 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "URP-Blend Styles.zip"2. Open the "SampleScene" Scene3. Select the "MultiplyLight" Gam... Read more

0
votes
Fixed

[Android] Crash when building Project without revision 65879, using Ocul...

Content Build

-

Jan 19, 2023

-

Version/s: 2023.1.0a24

Reproduction steps:1. Open the attached Project “ReproProject”2. Inside the Package Manager, update the Oculus XR plugin to the late... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.