Search Issue Tracker
Fixed in 2021.3.15f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2022.2.0f1, 2023.1.X
Votes
0
Found in
2020.3.23f1
2021.3.5f1
2022.1.0b1
2022.2.0a17
Issue ID
UUM-1036
Regression
No
Crash when changing large asset's Mesh Compression
Reproduction steps:
1. Open the user's attached project
2. Select asset "Assets/Temp/map.fbx"
3. Change the model's Mesh Compression to "Medium"
4. Press "Apply"
Expected result: Asset's mesh is successfully compressed
Actual result: Editor throws a "Size overflow in allocator" error and "crashes
Reproducible with: 2019.4.33f1, 2020.3.23f1, 2021.2.4f1, 2022.1.0b1
Note:
- crash also happens when setting Mesh Compression to "Low" or "High"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment