Search Issue Tracker
The warning label does not appear if an organization is not selected whe...
Reproduction steps:1. Open the Hub2. Click on ‘New project' button3. Observe the Hub’s window Expected result: The 'Created project'... Read more
Screen.fullScreen is set to "False" when Display.Activate is used
How to reproduce:1. Open the attached project "FullScreenFalseRepro.zip"2. Build And Run the project3. Exit the Player4. Open the Pl... Read more
IndexOutOfRangeException is thrown in the Play Mode during text rendering
Reproduction steps:1. Open the attached “TextGeneratorBug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter th... Read more
MissingComponentException is thrown when baking Probe Volumes
How to reproduce:1. Open the attached project "Bug Report.zip"2. Open Window>Rendering>Lighting3. Click "Generate Lighting" in... Read more
NullReferenceException is thrown when switching between Quality Levels w...
Reproduction steps:1. Open the attached "UrpFix" project2. Open the "Assets/Scene/SampleScene"3. Enter the Play Mode4. In the Game V... Read more
Crash on BucketAllocator::Allocate when opening a project after a failed...
Reproduction steps:1. Open the attached project “ReproProj” Expected result: The project is openedActual result: The Editor crashes ... Read more
Color Buffer returns resolved pixel sample values for partially covered ...
Reproduction steps:1. Open the attached "ReproProj.zip" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play Mode4.... Read more
The addressable sprite asset is duplicated in multiple asset bundles whe...
Reproduction steps:1. Open the attached “TilemapAddr” project2. Open “Assets/Addresable/SpriteAtlas.spriteatlasv2” and make sure tha... Read more
"SystemInfo.hdrDisplaySupportFlags" returns "Supported" when connected t...
How to reproduce:1. Open the attached project "HDRP Multi-Camera UI HDR Tests v1-1.zip"2. Enter Play Mode Expected results: "'System... Read more
[Xbox] UWP Player crashes when nativePlugins.txt file is empty
Reproduction steps:1. Open the attached “Unreal Parkour Source.7z” project2. Open the Build Settings (File > Build Settings…)3. M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved