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Quick Search does not display Hierarchy GameObjects when using custom Pr...
How to reproduce:1. Open the "Teste_PreviewStage" project2. Open the "SampleScene"3. Navigate to Menu > Test and select "Open Pre... Read more
[VFX Graph] Mouse cursor continuously updated on opening Simple Mesh out...
Mouse cursor continuously updated on opening Simple Mesh output visual graph. Steps to repro:1. Open the attached project.2. Select ... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
[HDRP] Depth Fail operation is not executed when Write Depth is enabled
How to reproduce:1. Open the user's attached "BugReproStencil2" project2. Open the "EnableStencil" Scene3. Select "StencilFullscreen... Read more
Progress bar blinks red when removing Attachments in Offline mode
Steps to reproduce:1. Open the new Bug Reporter in offline mode2. Fill the main fields in the Bug Reporter3. Remove Attachments pres... Read more
AR Simulation error on ArSession.Reset - SimulationProvider.CreateVoxelG...
Steps to reproduce:1. Open the attached user's project "LulworthExerciseV.zip"2. Open Scenes > "Test Loader.unity"3. Check player... Read more
Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...
How to reproduce:1. Open the attached "fp16Test" project3. In the Project window, select "NewComputeShader"4. In the Inspector windo... Read more
The themes are not accessible when using UI Builder
Reproduction steps: Open the “UIBuilderBugs.zip” project Create and open a new UI Document Observe themes Expected result: Dark Them... Read more
Memory leak in OnScreenStick
DescriptionOnScreenStick is leaking memory when destroyed Initial setupUnity with Input System. Reproduction stepsAdd OnScreenStick ... Read more
[Backport] [Android][Vulkan] Application crashes upon opening after putt...
1. Open the attached user's project "DeepLink.zip"2. Make sure that Vulkan is selected as the Graphics API3. Build for Android4. Lau... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow