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0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

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Jan 28, 2016

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Version/s: 5.4.0b3

What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more

0
votes
Fixed

[Roslyn Analyzers] Analysis is not performed when a ruleset file is modi...

Scripting

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Jun 04, 2022

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Version/s: 2022.2.0a13, 2023.1.0a1

Reproduction steps:1. Open the user's attached project2. Open Assets/Scripts/Default.ruleset3. In Visual Studio expand Microsoft.Uni... Read more

0
votes
Fixed

[iOS] PropertyInfo incorrect for objects serialised to JSON

IL2CPP

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Jun 08, 2016

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Version/s: 5.3.5p2

Steps to reproduce:1) Open the project attached by me.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Op... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File &g... Read more

0
votes
Fixed

Shadergraph preview for lit and unlit sprite master node wrong color whe...

Package: Shader Graph

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Sep 16, 2019

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Version/s: 6.9.1 (release)

Reproduces on all versions of Shadergraph with the Sprite Lit and Unlit shadergraphs (6.9.1, 7.0.1, 7.1.1 and Github Master 8.0.0 (e... Read more

2
votes
Fixed

Mouse coordinates reported as (0,0) until the first move

Package: Input System

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Mar 30, 2020

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Version/s: 1.0.0-preview6

-error: see title, the old input reports the mouse position correctly from the beginning -repro:--open SampleScene from attached pro... Read more

0
votes
By Design

[Input System] anyKey.wasReleasedThisFrame return true only when the las...

Package: Input System

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Jan 22, 2023

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Version/s: 1.0.0, 1.4.4

Steps to reproduce:1. Open the attached “InputAnyKey” project2. Open “SampleScene” scene3. Enter Play Mode4. Observe the Console win... Read more

0
votes
Fixed

[iOS] Automatically Sign setting enabled by default in Editor appears di...

iOS

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Jul 17, 2019

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Version/s: 2018.1.0a2, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more

0
votes
Fixed

[Terrain Tools] UI: Custom ranges reset on recompile/exiting editor

Package: Terrain Tools

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Sep 08, 2020

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Version/s: 3.0.1

Repro:1. Change slider ranges (Min|Max)2. Close the editor3. Open the editorExpected: Slider ranges are the same as before closing t... Read more

0
votes
Postponed

Win8: Controls` values become prefilled for joysticks while changing on ...

Input

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Apr 22, 2016

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Version/s: 5.4.0b16

Only for Windows. Is not reproducible on MacWas tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the... Read more

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