Search Issue Tracker
Fixed
Votes
0
Found in
5.3.5p2
Issue ID
803913
Regression
No
[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce:
1) Open the project attached by me.
2) Build the project for iOS.
3) Deploy the project to a device via Xcode.
4) Open the app.
An object is being serialised into JSON and then converted back. The lower panel shows which attributes can be written to (CanWrite) or the JSON string, the 'INFO' button can be used to switch between the two. Pressing the 'UPDATE' button re-serialises the object and increments the 'count' value.
In the Editor, all the attribute values are 'True', that means that they can be written to. However, if the project is deployed to iOS, using IL2cpp, the values of 'Attributes' and 'Metrics' are false. This issue is not present with Mono2x.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment