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Fixed
Fixed in 6000.0.69f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a8
Votes
0
Found in
6000.0.65f1
6000.3.7f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-132112
Regression
Yes
Keyboard state is reset when automatically loading a scene via script
How to reproduce:
1. Open the ‘Repro.zip' project
2. Open the ‘s’ scene
3. Open the Input Debugger (Window/Analysis/Input Debugger)
4. In the Input Debugger find the ‘S' key
5. Hold the 'S’ key on the keyboard
6. Enter Play Mode
7. Observe the Input Debugger
Actual result: Input value resets after switching scenes
Expected result: Input value does not reset after switching scenes
Reproducible with: 6000.0.65f1, 6000.3.1f1 (f56f53296c2c), 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Not reproducible with: 2023.1.0a1, 6000.3.0f1
Reproducible on environment: macOS 26.1 (M1 Max)
Not reproducible on environment: No other environment tested
Notes:
- It is an Editor regression
Comments (1)
-
seanje
May 21, 2026 19:02
This is not fixed in Mac standalone builds made with 6000.3.16f1. While it may be fixed in editor, it still drops keyboard inputs on scene changes in the build. To verify, I opened the Mac keyboard input viewer. It shows keyboard input being tracked continuously across the scene change, but the built unity project reads no input. Please revisit this bug.
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Resolution Note:
Fixed in 6000.5.0a8
Resolution Note (fix version 6000.5.0a8):
Fixed in 6000.5.0a8
Resolution Note (fix version 6000.4.0b10):
Fixed in 6000.4.0b10
Resolution Note (fix version 6000.3.10f1):
Fixed in 6000.3.10f1
Resolution Note (fix version 6000.0.69f1):
Fixed in 6000.0.69f1