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0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

0
votes
Fixed

ToolbarSearchField parent element is not fully covered by children elements

Themes

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Aug 29, 2019

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Version/s: 2019.3.0a6, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Open attached '1180403-ToolbarSearchField-issue.zip' project2. Open TestWindow > ReproIssue3. Observe Toolbar... Read more

0
votes
Not Reproducible

[Editor] Some terrain component's tooltips aren't displayed

Terrain

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Feb 24, 2016

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Version/s: 5.4.0b7

Steps to repro: 1. Open Unity;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4. Select T... Read more

0
votes
Fixed

[Tilemap] Previous Autotile rules persist when loading a template

2D Tilemap Extras

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Feb 12, 2026

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Version/s: 8.0.0, 7.0.0-exp.1

Reproduction steps:1. Open the attached “IN-134315” project2. In the Project view, select the “dirt” Autotile asset (Assets/dirt.ass... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

Animation keyframes are always set to "Clamped Auto" when another option...

Mecanim Animation

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Jan 20, 2026

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Version/s: 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce: Create and open a new project Create a new animation clip Attach it to any GameObject Create an animation strip an... Read more

0
votes
Not Reproducible

[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...

Graphics - General

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1

How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

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