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Vertex snapping doesn't work when the GPU Resident Drawer is enabled
How to reproduce: 1. Open the attached project "3D-Platformer.zip" 2. Select Assets/Settings/URP.asset in the Project window 3. C... Read more
FSBTool ERROR: When opening a project containing audio files(.mp3), some...
{*}How to reproduce{*}: 1. [Download this test project of Shinai|https://drive.google.com/drive/folders/13ZVDah35TiHB4XR2-BXo8meK... Read more
Crash on PhysicsScene::ProcessTriggerEnterExits when splitting meshes th...
How to reproduce: 1. Open attached project 2. Open CrashDemo Scene 3. Enter the Play Mode Reproducible with: 2018.3.0a6, 2018.4.1f1... Read more
Severe performance degradation in Play Mode when using multiple Cameras ...
How to reproduce: 1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project 2. Open the “SampleScene” 3. Open the Game view... Read more
[Android] [iOS] GLSL shader compilation failure on some mobile devices
Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more
3D Physics Layer Collision Matrix elements are misaligned when new Layer...
Reproduction steps: 1. Open the attached “CannonRun_UVC.zip” project 2. Go to Project Settings (Edit > Project Settings) 3. Go to... Read more
WebCamTexture.GetPixels32 returns black pixels when in WebGL Player
Reproduction steps: 1. Open the “WebcamGetPixels32“ project 2. Open the “Sample” scene 3. Ensure a webcam device or a virtual cam... Read more
"Could not find specified video device" error when using WebCamTexture w...
Reproduction steps: 1. Open OBS 2. Click "Start Virtual Camera" 3. Open the attached "VirtualCam.zip" project 4. Open the "SampleSce... Read more
Rect Transform position values are set to NaN, when Rect Transform is cr...
To Reproduce: 1. Open project 2. Play scene 3. In hierarchy choose 'Sizer' object in 'Canvas- Scale 0.01'-> 'Table Holder'-> 'Table... Read more
Installing Netcode for Entities package throws "The type or namespace na...
To reproduce: 1. Create a new project 2. Open Package Manager 3. Install Netcode for Entities package 4. Observe the console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System only collides with one Terrain Collider at a time when Collision Type is set to 'World'
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited