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Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
[UWP] Capabilities are not changed when rebuilding the project
How to reproduce:1. Open the attached project "2022-3-uwp-ds5.zip"2. Plug in a PS5 or PS4 controller3. Build And Run the project4. N... Read more
TreeView without MultiColumnHeader has no Horizontal Slider
How to reproduce:1. Open the attached "19.3.zip" Project2. Open window via TreeView Examples > Simple TreeView3. Resize the windo... Read more
[Output] Inconsistencies with VFX shadow casting and shadow cascades
Repro steps: 1. Open the Example_02 scene and the Clouds effect to compile it2. Select the global volume and expand the Shadows over... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps:1. Open the attached project named "VfxSgIssue"2. Open the Test Scene3. Observe the Console Window Expected behav... Read more
[Quest] Game View displays the last frame when Switching Screen Mirrorin...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest with... Read more
Android: Protected graphics memory doesn't work on android device
Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more
[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...
To reproduce:1) Open attached project and scene.unity in it2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is us... Read more
Crash on ExternalMaterialsCreationPostprocessCallback when importing spe...
Reproduction steps:1. Create and open a new 3D HDRP project2. Download and import the “Neon City - Synthwave” asset (https://assetst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code