Search Issue Tracker

1
votes
Fixed

“NullReferenceException" errors are thrown in Play mode when subscene ed...

Package: Entity Component System (ECS)

-

May 03, 2023

-

Version/s: 1.0.0

Reproduction steps:1. Open the attached “InconsistentPrefabBehaviorRepro.zip“ project2. Open the “Repro” scene3. Enable Editing for ... Read more

0
votes
Fixed

GameObject with tessellation shader is incorrectly greyed out after sear...

Scene/Game View

-

Aug 29, 2019

-

Version/s: 2018.3.1f1, 2020.1.0a3

Steps:1. Open QA attached project in comment (20190904_tess.zip)2. Open repro dcene3. On hierarchy, Search for "cube" Actual: The ob... Read more

0
votes
Fixed

"GUI Error" and "NullReferenceException" errors are logged in the Consol...

Text (TextMeshPro)

-

Mar 18, 2024

-

Version/s: 2023.2.15f1, 6000.0.0b12

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Open the Font Asset Creato... Read more

0
votes
Fixed

Performance regression in UnityLinker.exe when building to UWP

IL2CPP

-

Mar 20, 2020

-

Version/s: 2020.1, 2020.1.0a17, 2020.2, 2020.2.0a3

How to reproduce:1. Create a new project -> import the attached Assets2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more

0
votes
Fixed

[Android] Crash on Android when ARTrackedImageManager Component is added...

Package: AR Foundation

-

Aug 21, 2023

-

Version/s: 4.2.8, 5.0.7, 5.1.0-pre.10

Reproduction steps:1. Open the attached project “ARProject”2. Build and Run the Project on Android3. Observe the app behaviour Expec... Read more

0
votes
Won't Fix

Android: Protected graphics memory doesn't work on android device

Android

-

Jul 12, 2019

-

Version/s:

Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more

0
votes
Fixed

[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...

Android

-

Mar 04, 2016

-

Version/s: 5.4.0b8

To reproduce:1) Open attached project and scene.unity in it2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is us... Read more

0
votes
By Design

NullReferenceException is thrown when opening a custom UI Toolkit Editor...

-

Jan 15, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b3

Reproduction steps: 1. Open the attached “Repro“ project2. Open the Custom Editor Window (Window > UI Toolkit > MyCustomEditor... Read more

0
votes
Fixed

Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...

2D

-

Feb 28, 2020

-

Version/s: 2019.3, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project (1223809.zip)2. Enter Play Mode3. Observe the sprites in the Game window Expected result: ... Read more

0
votes
Fixed

[Shadergraph] Setting a texture2d as the "main texture" fails and throws...

Package: Shader Graph

-

Jul 14, 2021

-

Version/s: 12.0.x

Repro steps1. create a shadergraph2. add a Texture2D property3. Right click and choose "Set as main texture"Expected result: it work... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.