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Fixed in 6000.3.3f1
Fixed in 6000.5.0a4
Votes
0
Found in
6000.2.13f1
6000.3.0f1
6000.4.0a5
6000.5.0a2
Issue ID
UUM-129212
Regression
Yes
CharacterController imparts too much force on a Rigidbody GameObject when CharacterController is moved using transform.postion and collides with the Rigidbodys right side
How to reproduce:
1. Open the attached “TransformPositionBug“ project
2. Navigate to Assets>BugReport>scenes
3. Open “TestScene”
4. Enter Play mode
5. Move the Player so that it collides with the side of the Cube GameObject that the arrow is pointing at
6. Observe the Game view
Expected result: the Cube GameObject won’t move
Actual result: the Cube GameObject is launched away form the Player
Reproducible with: 6000.2.0a7, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2
Not reproducible with: 2022.3.0a1, 6000.0.63f1, 6000.2.0a6
Reproduces on: Windows 11, macOS (24.6.0) (by user)
Not reproducible on: No other environments tested
Notes:
-The interaction with the Cube GameObject only happens when you collide with its right side
-Reproduces with other GameObjects that have a Rigidbody component
-Also reproducible in Player
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Resolution Note (fix version 6000.3.3f1):
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-128624
Resolution Note (fix version 6000.5.0a4):
null
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-128624