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[TextMeshPro] Unity crashes after saving the font asset with low Atlas R...
How to reproduce it:1. Open the attached project "TextMeshPro Unity Crush.zip"2. Select "Assets/TextMesh Pro/Resources/Fonts & M... Read more
[UWP] WSATestCertificate causes errors in Console window when changing t...
Reproduction steps:1. Create a new 3D project2. Switch Platform to Universal Windows Platform3. Build Universal Windows Platform App... Read more
[WebGL] WebGL broken with Oculus Browser because of glGetProcAddress
When a WebGL project build runs on Oculus Browser, it generates the errorError: Internal Unity error: gles::GetProcAddress("glRender... Read more
[XR SDK] userPresenceActionReference.action calls are only called on HMD...
Reproduction steps:1. Make sure SteamVR is set as OpenXR runtime2. Open the attached project ("UserPresenceTest.zip")3. Open the "Ru... Read more
NullReferenceException causes freeze when thrown in the Player
How to reproduce:1. Open the attached project "BugNullExc.zip"2. Open the "TestCrash" Scene3. File > Build And Run4. Press on the... Read more
Using RenderToCubemap using a camera with the PhysicalParameter produces...
Using RenderToCubemap using a camera with the PhysicalParameter produces an incorrect Cubemap This problem was initially reported on... Read more
Creating a mesh in Play Mode causes an "abnormal mesh bounds" error when...
How to repro:1. Open users' attached “ExampleProject.zip” project2. Open “SampleScene” Scene3. Enter the Play Mode Expected result: ... Read more
[VFX] Unexpected inconsistent naming of sorting priority settings
In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset".URP & H... Read more
Custom shader errors do not log errors on build
Reproduction steps:1. Open the attached project "CustomShaderError.zip"2. Build the project Expected result: Build logs errors when ... Read more
'Should not be capturing when there is a hotcontrol' warning after closi...
Steps to reproduce:1. Open the attached "RealtimeGIBugUVCharts" project and 'SampleScene' Scene2. In the Hierarchy select Cube GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor