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"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce:1. Open the attached project "LightInspectorBug.zip"2. Select both "Directional Light" and "Point Light" in the Hie... Read more
Editor log shows confusing variant info when "optimize mesh data" is ena...
Steps: Open attached project (ShaderKeywordTest.zip) Make a player build Open Editor.Log and observe the lines of Compiling shader "... Read more
Header attributes are sometimes ignored when using InspectorElement.Fill...
How to reproduce:1. Open the attached Project "headersTest.zip"2. In the Project window select "NewTestObject.asset"3. Observe the I... Read more
[iOS] IOException is thrown when offset is not aligned to page size
How to reproduce:1. Download and open the attached "TestMMF" project2. Build and run the project on iOS3. Press the "Test MMF" butto... Read more
Text in certain parts of the Unity Editor appears pink with white dots w...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Observe the text of buttons “Layers” and “Layout” on the right side ... Read more
Invalid pass number (0) for Graphics.Blit (Material "(Unknown material)"...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings…3. Select “Dedicated Server” platform4. ... Read more
NavMesh is not generated on Physics Triggers
How to reproduce:1. Download and open the attached project2. Enter Play Mode3. Open scene view4. Observe the mesh with a trigger Exp... Read more
[XRHands] XR Hands sample is missing "Hands Processor.cs" Component on t...
Steps to reproduce:1. Create a new project or open the attached project "XRHandsTest.zip"2. Install the XR Hands package and downloa... Read more
Build fails with "ArgumentException: Could not load Prefab contents..." ...
Reproduction steps:1. Open the attached “prefab error.zip“ project2. Build And Run3. Observe the Console Expected result: Build comp... Read more
[MacOS] Value in the Inspector window can’t be changed by dragging the c...
How to reproduce:1. Open the attached “highlightedField.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size