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[iOS] UI elements not added when loading Scene from AssetBundles
[iOS] UI elements not added when loading scene from AssetBundles Steps to reproduce:1. Open attached project2. Open scene Main3. In ... Read more
Vector3 does not implement IFormattable interface
How to reproduce:1. Open the attached 'project-1179279.zip' project2. Enter Play mode and observe the Console window Expected result... Read more
Troubleshooter not showing My Cases after I logged out and logged in
Steps to reproduce:1. Open Unity TroubleShooter2. Click the account name in the top right and sign out3. Sign back in4. My Issues ta... Read more
[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...
Repro steps:1. Create a new VFX or open an existing one.2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.)3. ... Read more
[Linux][Profiler] Profiling mode dropdown remains open after closing the...
Steps to reproduce:1. Open a new or an existing project2. Open Profiler window (Window -> Analysis -> Profiler)3. Click on the... Read more
[Android][Mobile Notifications] Cannot Build directly to Android 12 with...
Reproduction steps:1. Create a new project2. Install Mobile Notifications package3. Switch to Android and make sure SDK 31 is select... Read more
References to ScriptableObject are lost when ScriptableObject is duplicated
Steps:1. Open attached project2. Select "Scriptable" ScriptableObject asset==> It has two references to other ScriptableObject (R... Read more
[5.6] Build crashes while unloading scenes asynchronously and loading th...
Repro steps: 1. Open the "MinimalReproProject" project and build it for Windows (Development Build and Script Debugging enabled)2. P... Read more
Render to texture canvas not rendered when Game view is not open
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Have both Scene and Game views open5. Clos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled