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0
votes
Won't Fix

[CanvasGroup] Selectable is still interactable if it's moved to be non-d...

uGUI

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Nov 11, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. Notice console: first "True" is printed when button is... Read more

0
votes
Won't Fix

Scriptable Object's Reset functionality is disabled

Scripting

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Dec 04, 2019

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Version/s: 2018.4.13f1, 2019.3.0b8, 2019.3.0f1, 2020.1.0a2

How to reproduce:1. Open the attached project "1202960.zip"2. Select the Test Scriptable Object3. Press the "three dots"/"gear" on t... Read more

0
votes
Fixed

Errors appear in the console when global 2D light is selected in hierarchy

Package: Scriptable Render Pipeline Universal

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Mar 11, 2020

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Version/s: 8.0.1

Steps to reproduce- Open the attached project in Unity 2020.1.0b1- Open the MainHUB scene- In the hierarchy, select Global Light 2D-... Read more

6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more

0
votes
Fixed

Unity.Collections.xxHash3.Hash128 returns mismatching hash values when c...

Package: Unity Native Collections

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Nov 21, 2024

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Version/s: 2.5.1 - Collections

Reproduction steps: 1. Open the attached project “bug.xxHash3.Hash128.zip“2. In the Editor go to “Unity“ → Compare Hash Value3. Obse... Read more

0
votes
Fix In Review

[URP] Material Upgrader tries to update materials when they are immutable

Package: Scriptable Render Pipeline Universal

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Oct 08, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached project2. Observe the Console window Expected result: No errors thrownActual result: Error i... Read more

0
votes
Fixed

Current Frame Button looks active when data in Profiler Window is cleared

Profiling

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Mar 06, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Create a new project2. Open Profiler Window3. Enter Play Mode -> Pause4. In Profiler Window Clear all profili... Read more

0
votes
By Design

Physics.Processing and Director.ProcessFrame causing degraded performance

Physics

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Jun 19, 2017

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Version/s: 5.6.1p2

How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Profiler window4. Play the scene- Note how the frame t... Read more

3
votes
By Design

UI Image batching breaks when interleaving elements with mixed z-positio...

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Nov 12, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “IN-88761.zip” project2. Open the “UI BATCH BUG” Scene3. Make sure “Incorrect. Interleaved. ... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more

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