Search Issue Tracker

Fixed

Fixed in 2022.3.15f1, 2023.2.1f1, 2023.3.0a15

Votes

0

Found in

2023.2.0a17

Issue ID

UUM-39531

Regression

No

[URP][Not APV] Per vertex probe sampling doesn't work on ShaderGraphs

--

-

reported here

[https://forum.unity.com/threads/adaptive-probe-volumes-apvs-experimental-release-for-hdrp-in-2021-2.1238824/page-11#post-9062479]

 

the multi compile for per vertex / per pixel / mixed sampling of probes works on regular URP/Lit shader but no on URP ShaderGraph with Lit material type

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.