Search Issue Tracker

0
votes
By Design

Upgrading MPPM package while Virtual Player is started throws FileNotFou...

Package: Multiplayer Play Mode

-

Apr 04, 2025

-

Version/s: 1.1.0, 1.2.0, 1.4.0, 1.4.1, 1.5.0

Steps to reproduce: Open the attached project Open Multiplayer Play Mode window Start one of the Virtual Players Open the Package Ma... Read more

0
votes
Duplicate

[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...

Progressive Lightmapper

-

Mar 13, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a3

How to reproduce:1. Open user-submitted project (OpenCL_Crash.zip)2. Open the SampleScene3. Make sure the Lightmapper is set to Prog... Read more

1
votes
Third Party Issue

[M1][MacOS] Shadow Caster 2D has an incorrect shadow on specific angles ...

Package: Scriptable Render Pipeline Universal

-

Jun 19, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Scene View, inspect the shadow casted by the "S... Read more

0
votes
Fixed

[Shuriken] ParticleSystem Trigger Exit Callback is not clearing flags on...

Visual Effects - Legacy

-

Aug 13, 2020

-

Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open tester-attached project (ParticleExitCallback.zip)2. Open the SampleScene3. Enter Play Mode and watch the w... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

-

Mar 31, 2015

-

Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

0
votes
Active

NativeReference uses the safety from NativeQueue

Kernel (DOTS)

-

Oct 03, 2025

-

Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Packages/com.unity.collections/Unity.Collections/NativeRefere... Read more

0
votes
Fixed

[HDRP] Local Volume's profile shown as empty when reassigned

Package: Scriptable Render Pipeline HD

-

Mar 11, 2020

-

Version/s: 7.3.0

Versions tested: 2019.3.4f1 + 7.3.0 Steps to reproduce: 1) Open attached project or have a local volume with overrides in the scene2... Read more

0
votes
Fixed

[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...

Shuriken

-

Jan 18, 2016

-

Version/s: 5.4.0b2

Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

-

Jan 05, 2016

-

Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

0
votes
Duplicate

[Graphview] Contents of Input fields to Matrix nodes disappear when mous...

Package: GraphView

-

Mar 09, 2020

-

Version/s:

Reproduced in Version 2019.3.5f1 (d691e07d38ef)Does not reproduce in Version 2019.2.6f1 (fe82a0e88406)Reproduces in Version: 2020.2.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.