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[Mac] A new script is not being opened as a different tab when using VSCode
How to reproduce:1. Create a new Unity Project2. Make sure VSCode is set as a default text editor3. Create two scripts4. Open the fi... Read more
[Android] Shader Graph with Screen Position Raw Mode node shows Default ...
How to reproduce:1. Open the attached "1399549_Repro.zip" project2. Build And Run the "shader" Scene Expected results: The cube is p... Read more
Memory usage rises when switching scenes with GRD
Reproduction steps:1. Open the attached “IN-117955” project2. Open the Build Profiles window (File > Build Profiles)3. Enable the... Read more
Prefab's references are lost when modifying prefab
How to reproduce:1. Open attached "PrefabReferenceLostRepro.zip" project2. Go to Assets -> Scenes and open 'SampleScene'3. Click ... Read more
[IL2CPP] Android Build failure when building project with ToolBuddy asse...
Reproduction steps:1. Open the attached user's project2. Go to File > Build Settings and switch to Android Platform3. In the Buil... Read more
False Warning "BatchRendererGroups currently don't support override shad...
How to reproduce:1. Open the attached “IN-119948” project2. Open the “OutdoorsScene”3. Enter Play mode4. Observe the result Expected... Read more
[SRP] unity_LightIndices[1] are identical to every object and are set pe...
How to reproduce:1. Open the attached "case_1155879-LightIndices" project2. Move around the Scene and inspect how the spheres are li... Read more
OnTriggerEnter gets called after reparenting a RigidBody
How to reproduce:1. Open the user's attached project2. Open the 'main' Scene3. In the Hierarchy select the 'solid' GameObject4. In t... Read more
"Unity is already in list" error appears when opening a project
Steps to reproduce:1. Open Unity Hub2. Open an existing project Expected result: Unity Editor is launched with no errorsActual resul... Read more
"Main Camera" background color is white when the device Appearance setti...
How to reproduce:1. Open the attached project "LaunchScreenTest.zip"2. Go to Build Settings3. Choose iOS and build4. Open build in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
- “MissingReferenceException”, “NullReferenceException” and GUI errors are spammed in the Console when selecting “Boris” GameObject in the Prefab field of the “Plunkah” GameObject in the “_IK” Sample scene
- "Upload Symbols Failed" is thrown when Archive validation is being done in Xcode