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Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on ...
Reproduction steps:1. Open the attached "crash_IN-69862" project2. Open the "3" Scene3. Observe the crash Reproduced with: 2022.2.0a... Read more
Top Action in top Action Map is selected on adding first binding to new ...
Steps to reproduce: 1. Open project wide action map 2. create a new action in either Player or UI action map 3. select the action th... Read more
"Entity Baking Preview" GUI indentation changes when the "Material" GUI ...
How to reproduce:1. Open the attached project “GUItest.zip“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enable “New Sub Sce... Read more
Crash on BufferD3D12::BeginWrite when entering the Play mode on a specif...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode and wait for a few seconds Expected result: The P... Read more
Crash on GetDialogResponse when entering Play Mode
Steps to reproduce:1. Open the “users attached project”2. Open the “SpaceBridge” Scene3. Enter Play Mode4. Observe crash or the Edit... Read more
[UI Builder] Exception thrown when adding an empty selector
Steps to reproduce: 1. Open UI Builder. Add a style sheet to the document. 2. Type in the "Add new selector field", clear the field ... Read more
The "run last build" should apply to the last build using the build prof...
Affected platforms: consoles The build profile should contain the final build folder (currently it's global). So the "run last build... Read more
WaitForEndOfFrame calls multiple times a frame when multiple Game View W...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure only one Game View Window is docked3. Enter Play Mode4. In G... Read more
Preview transport controls of the audio random container don't update on...
Steps to reproduce: Set up an ARC so that you can preview it Dock the ARC window next to another tab Preview the ARC by pressing the... Read more
trying to delete the last composite of a composite binding throws except...
Steps to reproduce: 1. create new action map 2. add new action 3. add a composite binding to the action 4. expand the composite bind... Read more
All about bugs
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Latest issues
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