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Fixed
Fixed in 2021.3.40f1, 2022.3.30f1, 6000.0.2f1
Votes
0
Found in
2021.3.36f1
2022.3.21f1
2023.2.14f1
6000.0.0b11
Issue ID
UUM-66275
Regression
No
WaitForEndOfFrame calls multiple times a frame when multiple Game View Windows are visible
Reproduction steps:
1. Open the attached project “ReproProject”
2. Ensure only one Game View Window is docked
3. Enter Play Mode
4. In Game View, Observe the GUI shows a “Ratio” of 1
5. Exit the Play Mode and dock another Game View Window so that it's visible
6. Repeat step 3
7. Observe the value “Ratio” displayed
Expected result: The value of Ratio is 1 (i.e. WaitForEndOfFrame runs once per frame)
Actual result: The value of Ratio depends on the number of docked Game Views (i.e. WaitForEndOfFrame runs once per visible GameView)
Reproducible with: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 2023.3.0b10
Reproducible on: Windows 11 23H2 (Play Mode in Editor), macOS 14.3.1 23D60 Darwin 23.3.0 (user’s)
Not reproducible on: No other environment tested
Note: Not Reproducible on Standalone build and Android Platform
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