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2
votes
Active

HDR Output gets disabled in the Editor when Reflection Probe is enabled ...

Graphics Device Features

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Oct 07, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Make sure your display supports HDR and HDR is enabled2. Open the attached “IN-119083.zip” project3. Open the ... Read more

0
votes
Won't Fix

[Android][Vulkan] Crash onGfxDeviceVKBase::DrawBuffersBatchMode when run...

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Oct 06, 2025

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Version/s: 6000.3.0b4

Steps to Reproduce:1. Open the attached “IN-119545“ project2. Build and Run the Android Player3. Wait for 20-60 seconds4. Observe th... Read more

5
votes
Fixed

Builds failing with the Error Code 404

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Oct 07, 2025

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Version/s: 6000.0.51f1, 6000.0.54f1, 6000.0.58f1, 6000.0.60f1, 6000.2.1f1, 6000.2.2f1, 6000.2.3f1, 6000.2.4f1, 6000.2.5f1, 6000.2.6f1, 6000.2.8f1, 6000.5.0a1

Builds failing with the Error Code 404. File watcher does not trigger after the AcquireFloatingLease and before the Entitlement chec... Read more

1
votes
Won't Fix

[Android] Safe area ignores navigation bar on Android when targeting lev...

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Oct 07, 2025

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Version/s: 2022.3.67f1, 6000.0.58f1

How to reproduce:1. Open the attached “IN-116210_android_safearea” project2. Open the “SampleScene”3. In the toolbar, navigate to Ed... Read more

0
votes
Fixed

receiveGI MeshRenderer property cannot be searched

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Oct 07, 2025

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Version/s: 6000.3.0a2, 6000.4.0a1

Create a prefab from a cube (or any object with a MeshRenderer) Click on the prefab In the inspector right click on the Receive Glob... Read more

0
votes
In Progress

Code stripping causes crash in RemoteSettings when Unity Analytics modul...

IL2CPP

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Oct 07, 2025

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Version/s: 6000.2.6f1, 6000.3.0b4, 6000.4.0a2

h3. Problem A runtime crash occurs on Android (and other platforms) when the com.unity.modules.unityanalytics module is removed from... Read more

0
votes
Fixed

Crash on RuntimeAnimatorController::BuildCustomController when playing a...

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Oct 08, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the attached “IN-113301.zip” project2. Open the “_Recovery/0 (1)” scene3. Open the “Anims/jump” animation4.... Read more

0
votes
Active

MeshLOD selection is inverted when importing a model with unknown settings

Mesh

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Oct 08, 2025

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Version/s: 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a project2. Add the attached “BuggedTree.fbx” and “BuggedTree.fbx.meta” files to your “Assets” folder3. D... Read more

0
votes
Active

Reflection Probe renders black when baked with GPU Resident Drawer and G...

GPU Resident Drawer

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Oct 08, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new “High Definition 3D sample” project2. Go to Edit > Project Settings > Graphics > Shader ... Read more

0
votes
Feature Request

RenderTexture data is not rendered when using a custom render pass

UI Toolkit Framework

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Oct 08, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Examples/UIToolkitBlurredBackgroundDemo.unity” Scene... Read more

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