Search Issue Tracker
Fixed
Fixed in 6000.3.0b7, 6000.4.0a3
Votes
0
Found in
6000.3.0a2
6000.4.0a1
Issue ID
UUM-121414
Regression
No
receiveGI MeshRenderer property cannot be searched
- Create a prefab from a cube (or any object with a MeshRenderer)
- Click on the prefab
- In the inspector right click on the Receive Global illumination property
- The search window will open but no results will be found.
This is because we only index properties NOT marked as HiddenInEditor and most MeshRenderer properties are marked as HiddenInEditor even though they are still displayed in the MeshRenderer custom inspector.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
Add comment