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The sample rate of animation imported to Unity is set 12.5fps if lower t...
How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more
[iOS] Crash when calling Directory.GetFiles twice
Steps to reproduce:1. Download and open the attached "IOS_Test" project2. Build and deploy the project to iOS3. Observe the crash Re... Read more
[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...
Parallax occlusion node does not work in subgraphsSee video Read more
Error "Must set an output directory through SetCompileScriptsOutputDirec...
Reproduction steps:1. Create new project.2. Import Standard Assets from Asset Store. Expected result: Assets will be imported "clean... Read more
[Backport] BuildPipeline.BuildPlayer throws "The build cannot be appende...
How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more
[Shuriken] ParticleSystem Trigger Exit Callback is not clearing flags on...
How to reproduce:1. Open tester-attached project (ParticleExitCallback.zip)2. Open the SampleScene3. Enter Play Mode and watch the w... Read more
[Block] Gradients with high intensity sampled with a per-particle attrib...
Gradients with a high intensity (i.e. 10) flicker. Repro steps:1. Import the attached vfx.2. Activate color, observe expected behavi... Read more
Parts of Editor Skin swap back to Professional after restarting the Editor
How to reproduce:1. Open attached project2. Close Unity Editor3. Open Unity Editor Expected result: Editor Skin is unchangedActual r... Read more
Importing FBX files crashes Unity when using an AssetPostprocessor
How to reproduce:1. Open the attached2. Wait for the assets to import Expected result: Assets are imported successfullyActual result... Read more
Different values received when using character.glyphHeight on Windows an...
How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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