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0
votes
Fixed

[RemoteConfig] Placeholder message gets superimposed on added setting wh...

Package

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Mar 05, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b1, 2020.2

Placeholder message in settings in remote config window gets superimposed on any unsaved setting. User should be intimated about any... Read more

0
votes
Duplicate

2017.2 Unity sometimes crashes after returning from sleeping mode on Mac...

Editor - Other

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Jun 22, 2017

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Version/s: 2017.2.0a2

Floating issue:Unity sometimes crashes after returning from sleeping mode on Mac. To repro:1. Run Unity.2. Put laptop to sleep.3. Re... Read more

0
votes
Fixed

Unity fails to import data when Asset Serialization Mode set to Force Bi...

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Jun 23, 2016

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Version/s: 5.3.5f1

Steps to reproduce : 1) Download attached project " 123213213.zip" and open in Unity.2) In Project tab, click on "Rewired1.0.0.89.U5... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

The Animator window defaults its layout when opened

Animation

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Nov 07, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0a3, 2020.1

Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more

1
votes
Won't Fix

[IL2CPP] Build hangs while building a project with a large array of strings

IL2CPP

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Mar 07, 2017

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project.2. Make sure Scripting Backend is set to IL2CPP.3. Build and run the project with iO... Read more

0
votes
Fixed

[PVR] Editor crashes when building Progressive Lightmaps for many objects

Global Illumination

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Start baking the lightmap3. Leave the editor open for a few minutesOR... Read more

0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

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Mar 04, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more

0
votes
By Design

[DynamicBatching] Spotlight creates many batches on playback

Graphics - General

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Jun 27, 2016

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Version/s: 5.3.5p3

Reproduction steps:1. Open the attached project 'Batch'2. Open the available scene3. Play scene4. Move the spotlight around the map5... Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

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Jun 20, 2019

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Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

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