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0
votes
Won't Fix

EnumMaskField ignores hard coded Enum values

IMGUI

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Nov 21, 2016

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Version/s: 5.4.3f1

Steps to reproduce: 1. Open DebugScene 2. Select GameObject in Hierarchy window 3. Set Mask Enum value to "Flag 32". Expected: Enum... Read more

0
votes
Fixed

CustomYieldInstruction coroutine continues to run after StopCoroutine is...

Scripting

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Nov 18, 2016

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Version/s: 5.4.2f2

To reproduce: 1. Open attached project "StopCoroutineBug.zip" 2. Go to the Console window. 3. Play "main" scene. 4. Look at the Con... Read more

0
votes
Fixed

[Anim] wrong default Transition Duration with empty states or blendshape...

Animation

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Nov 21, 2016

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Version/s:

When creating a Transition between 2 states, the default Duration is 0.25 This works fine on clips with animation on the transforms,... Read more

0
votes
By Design

Light Probe Proxy Volumes Not Sampling Correct Lighting Data Under Baked...

Global Illumination

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Nov 21, 2016

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Version/s: 5.5.0f2

Light probe proxy volumes (LPPVs) do not sample correct lighting data when it is located under baked shadows. The behaviour works as... Read more

2
votes
Fixed

[Windows] Windows.Speech.DictationRecognizer results in an Unknown Error

Editor - Other

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Nov 15, 2016

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Version/s: 5.4.1p3

Steps to reproduce: 1. Open User's attached project 2. Open scene "ConfigurationTest" 3. Enter Play mode 4. Press button "Dictation ... Read more

0
votes
Fixed

[VR SPS] Edge detection image effect not applying to whole scene with si...

VR

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Nov 21, 2016

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Version/s: 5.5.0f2

In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't re... Read more

1
votes
Fixed

[Android] Editor failed to push OBB to the SGS6 devices

Android

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Nov 22, 2016

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Version/s: 5.5.0f2

[Android] Editor failed to push obb to the SGS6 devices DUT: Reproed only on SGS6 running aOS 6.0.1/MMB29K samsung SM-G920F [zerofl... Read more

0
votes
Fixed

UI Flickering

uGUI

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Nov 16, 2016

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Version/s: 5.4.1p4

Reproduction project: 1. Open User's project 2. Deploy To device (Debugging mode enabled) 3. Play Game until UI starts flickering E... Read more

0
votes
By Design

BuildPipeline.BuildPlayer's assetBundleManifestPath does not load uGUI e...

Asset Bundles

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Nov 14, 2016

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Version/s: 5.5.0b11

To reproduce 1. Open the attached project 2. Open the ''sample" scene and play it to see how it should look like 3. In the menu navi... Read more

0
votes
Fixed

Unity crashes at <Enlighten::Precompute::PackGeometry> if the model befo...

Global Illumination

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Nov 22, 2016

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Version/s: 5.5.0b10

If the model is imported to the scene without generating Lightmap UVs, Unity shows an error (error.jpg) and crashes. It happens when... Read more

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